Tiny update. [tiny but mighty]
Tempus Bound [demo] » Devlog
Hi all,
Firstly, thanks for the amazing reponse to Tempus Bound. Great to see you all playing it and getting on the leaderboards. Really spurs me on in terms of the dev when I see people playing it and talking about the game. So thank you all!
This is a small quality of life update ,the main fixes include:
- We have a jump buffer so it feels better and is more responsive now.
- Press 'R' to restart your terribly terrible, just terrible run! :D
- Respawn method tweaked.
- Palette selection is improved by not randomly picking the same one twice and the text anim to go with it is solid now.
- Leaderboard code reworked so major resets (like this one) will play nice.
Biiiiig update to follow. I've got the whole idea planned out in my head. Need to get that onto paper and then realise in-game. It's going to remain a fairly "short" game. But hopefully a super fun replayable one. The Tempus Bound story has it's cogs turning.
Join the mailling list to be the first to play the Beta!
Files
web.zip Play in browser
Oct 04, 2020
Tempus Bound [demo]
Atmospheric retro pixel puzzle platformer where you traverse the world as a curious creature.
Status | In development |
Author | Jasonsumm |
Genre | Platformer |
Tags | 2D, Animals, Game Boy, gamepad, High Score, Physics, Pixel Art, Retro, Speedrun, unspeakable |
Languages | English |
Accessibility | Color-blind friendly, High-contrast, Textless |
More posts
- Tempus Bound launches on Steam!!May 06, 2024
- Release date trailer 2024!Apr 06, 2024
- Tempus Bound Demo on Steam now!Jun 17, 2021
- Wishlist Tempus Bound on Steam!Dec 06, 2020
- The final reset!Nov 26, 2020
- Join the Tempus Bound mailing list!Sep 29, 2020
- Tempus Bound is released ~Tempus Fugit!Sep 06, 2020
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