Tiny update. [tiny but mighty]


Hi all,

Firstly, thanks for the amazing reponse to Tempus Bound. Great to see you all playing it and getting on the leaderboards. Really spurs me on in terms of the dev when I see people playing it and talking about the game. So thank you all!

This is a small quality of life update ,the main fixes include:

- We have a jump buffer so it feels better and is more responsive now.

- Press 'R' to restart your terribly terrible, just terrible run! :D

- Respawn method tweaked.

- Palette selection is improved by not randomly picking the same one twice and the text anim to go with it is solid now.

- Leaderboard code reworked so major resets (like this one) will play nice.

Biiiiig update to follow. I've got the whole idea planned out in my head. Need to get that onto paper and then realise in-game. It's going to remain a fairly "short" game. But hopefully a super fun replayable one. The Tempus Bound story has it's cogs turning.

Join the mailling list to be the first to play the Beta!

Files

web.zip Play in browser
Oct 04, 2020

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